#include "TPieceModel.h"

TPieceModel::TPieceModel(const Position& position)
        : PieceModel(position)
{
    addBlock(Position(2, 1));
    addBlock(Position(2, 2));
    addBlock(Position(2, 3));
    addBlock(Position(3, 2));
}

TPieceModel::~TPieceModel()
{
}

